Accelerating the Virtual Experience via Compactification of the Metaverse
C Anthony Risinger —
(last modified )
Abstract
Spatial computing stands at the heart of immersive, competitive experiences. When reality yields to fast-paced virtual arenas, every millisecond can clutch the win, and every dropped frame can shatter the illusion. Widespread spatial partitioning of different virtual realities (VR) with the topologically close-packed A15 phase structure (–) promises to thread new, scalable dimensions of isotropic order into the fabric of the metaverse itself.
This research advances the development of a trans-metaversal coordination space. Latency-sensitive, full-body VR experiences — such as online multiplayer tournaments — are close to insufferable under the current infrastructure. In lieu of a shared, compact spatial representation, downstream spatial protocols resort to resharing the original floating-point coordinates. Full immersion demands tenfold the coordinates at double the speed — simply relaying the positional coordinates of a 5-on-5 full-body VR match can exceed 100 kbps per user.
The proposed solution rounds each three-dimensional (3D) floating-point coordinate — and all its unused dynamic range — to the nearest A15-encoded integer representation, one or more dimensions higher. It centers A15 inside the Weaire–Phelan honeycomb, or the Tetrastix prism, then equally discretizes all 3D floating-point space. The result is a numerically-stable, higher-order space that’s packable, stackable, and less than half the size in memory — assigning each high-dimensional coordinate to a consistent volume of 3D space shrinks the encoding of nearby coordinates, minimizes directional aliasing, and maintains compatibility with global measurement standards.
In a quest for instant replay and deterministic fidelity, aligning virtualities with A15 ensures every bit of space is part of the living, responsive experience.
Introduction to Floats and Spatial Partitioning with A15
Binary floating-point numbers, commonly known as floats, are notorious for giving slightly different, approximately correct answers.
Akin to the expression above1, floats resemble fractions or ratios. Their integer numerators cycle linearly – once per denominator, whereas their log-linear denominators must double or split on strict powers-of-two. This representation approximates the vast majority of rational, base numbers, and accumulating tiny, order-dependent rounding errors is expected. There are ninety-three approximations in the first one-hundred reciprocals alone, where denominators are most dense.
Floats shed the stability of integers to dramatically boost their reach. Hardware-accelerated for decades in pursuit of ever-more floating-point operations per second (FLOPS), a single, fixed-bit memory format meaningfully ranges from quantum foam to cosmic web. Floats are inescapably abundant — the sand of software — their skillful workings endow modern data structures with great strength and timeless clarity.
This research accepts and embraces binary floats as they are. It scales both the A15 phase structure, also known as –, and its corresponding Voronoi honeycomb, the Weaire–Phelan honeycomb, to align with precise, IEEE 754-2008 floating-point specifications. Each honeycomb cell collapses its internal, 3D floating-point coordinates to an integer-encoded A15 site at its core, and together, cores identify a compact, higher-order space — a well-rounded snapshot of the original, 3D floating-point space — where every high-dimensional A15-encoded coordinate mirrors an exact 3D float.
This research applies to IEEE 754-2008 base floating-point numbers of all bit sizes, and may refer to them as binary, binary, base floats, or simply floats. For coding and analysis purposes, binary is preferred, due to its large size and prevalence in modern CPUs. For baselines and performance comparisons, binary is preferred, due to its widespread presence in hardware, software, and network stacks.
The nomenclature and parlance used throughout is primarily that of crystallography, borrowing from other disciplines as necessary.
Foundational Understanding of A15 and Spatial Partitioning
Partitioning virtual spaces is a matter of fairness. “Fairness," as it applies to transformations on structures in 3D space, is a measure of isometry and isotropy — reducing the bit space must not significantly warp distances and angles between any two sites. While isometry on its own is readily achievable, combining it with isotropy is much more difficult. The group, or the set of all possible 3D rotations, is spherical — highly-isotropic structures appear “rounder" from the perspective of an individual site — and simply cannot fit nicely inside a cubical lattice “box". This innate tension between translation-preserving symmetries and rotation-preserving symmetries drastically shrinks the pool of N-fold designs available to perfectly isometric 3D lattices. In accordance with the crystallographic restriction theorem, C12 is the maximum coordination number, and the only possible angles are 180 (2-fold), 120 (3-fold), 90 (4-fold), and 60 (6-fold) — icosahedral designs (5-fold) with symmetry are not possible.
A15 eschews 100% identical sites and perfect isometry for a blended mix of exactly 75% C14 major sites — axes-aligned tetradecahedral layers (Weaire–Phelan) or cubes (Tetrastix) with 14 connections each — 25% C12 minor sites — pyritohedral voids (Weaire–Phelan) or cubes (Tetrastix) with 12 connections each — and two different site-to-site distance metrics. True 5-fold symmetry appears in the form of alternating left- and right-handed sites with pyritohedral symmetry, an isometric subgroup (4-of-10 3-fold axes) of the full icosahedral symmetry group . This localized asymmetry drastically increases isotropy (13.5 mean coordination) without impacting long-range isometric order.
In a sense, A15 is already binary. Its fractional lattice coefficients use nothing but the first three multiples of , and all eight basis sites are perfect binary floats. Quadruple its fractional coordinates into the integers, and its two, site-to-site distance metrics become (major-major) and (major-minor). is the hypotenuse of a 2:1 right triangle and the crux of the golden ratio. A15 can be defined at unit scale without stability issues. However, at any scale, A15 only represents the destination encoding, leaving open the question of how higher-density bit spaces should discretize themselves to a valid A15 site. In other words, finding the nearest site requires a precise definition of nearest.
The first definition, depicted in [fig-wp-ts] (left), is available to any 3D point set. Starting from an A15 integer crystal lattice, identify its Voronoi honeycomb from the set of inflection points between neighboring A15 sites — edges in this secondary structure have exactly two nearest neighbors in A15, and vertices have three or more — and the Weaire–Phelan honeycomb appears. A simpler, less isotropic definition of nearest is also available to A15. As seen in [fig-wp-ts] (right), when the angle between sites in the secondary structure is fixed to 90° and the entire space is filled with unit cubes — the Tetrastix prism emerges instead. The price for this simplicity is reduced spatial accuracy and more directional aliasing.
Spatial Indexing and Related Spatial Partitioning Methods
Spatial partitioning is closely associated with spatial indexing. In this context, the partitioner is more dynamic and specific — space is split on maximally-coincident hyperplanes, or enclosed within minimally-overlapping polytopes, for the purposes of cataloging sites and facilitating retrieval. Incoming sites are unlikely to adhere to any meaningful symmetry and freely utilize the full range and precision of the ambient space. This ignorance of an implied external structure is critical for spatial indexing, but renders well-known binary space partitioners (BSP), like octrees and KD trees, and bounded-polytope solutions, like R-trees, R-trees, and its derivatives, less attractive as implicit, memory-efficient, interactive virtual space partitioners, because their preferred hyperplanes and polytopes do not maintain the spatial symmetries of the ambient space. However, if they did maintain ambient symmetries, the resultant structures might resemble objects that are comparable to A15: space groups and space-filling honeycombs.
Comparative Analysis of A15 with Space Groups and Honeycombs
Three-dimensional space admits fourteen crystallographic lattice types known as Bravais lattices — fourteen distinct, prototypical pairings between one-of-seven lattice systems and one-to-four lattice centerings — and every discrete, periodic tesselation of 3D space shares its translational isometries with a Bravais lattice. Non-translational isometries, such as reflections and rotoinversions, are known as 3D point groups, and the thirty-two that satisfy the crystallographic restriction theorem are deemed the crystallographic point groups. The complete set of 230 space groups emerges from all isomorphic combinations of the fourteen lattice types with the thirty-two crystallographic point groups, and fully characterizes any periodic tesselation of 3D space.
A15’s space group, , pairs the symmetry of the Bravais lattice with the pyritohedral symmetry of the crystallographic point group. pyritohedral symmetry is an isometric subgroup of the non-crystallographic, full icosahedral symmetry group, . Crystallographic point groups with , , and symmetries are all order 24, and second only to order 48, cubic symmetry. Since is the maximal subgroup between and — between the existing cubical-octahedral isometries of A15’s Bravais lattice and the highly-desirable, non-crystallographic icosahedral isometries of — any point group with higher order than is also more cubical. The link from to symmetry through symmetry is strong evidence that is isotropically ideal.
- (todo) Bitruncated cubic honeycomb
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Uniform Voronoi honeycomb of BCC lattice; mean coordination 4; space group (229); vertex-, edge-, and face-transitive; 3-space permutohedron; best-known ideal foam (Kelvin problem) for a century, then superseded by the Weaire–Phelan honeycomb.
- (todo) Rhombic dodecahedral honeycomb
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Non-uniform Voronoi honeycomb of FCC lattice; mean coordination 5.5; space group (225); edge-, face-, and cell-transitive; 3-space parallelohedron.
- (todo) Tetragonal disphenoid honeycomb
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Uniform honeycomb and body-centered cubic (BCC or or ) lattice; mean coordination 8; space group (229); vertex-, face-, and cell-transitive; reciprocal lattice is FCC; ideal k-space samples in .
- (todo) Tetrahedral-octahedral honeycomb
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Simplectic, quasiregular honeycomb and face-centered cubic (FCC or or ) lattice; mean coordination 12; space group (225); vertex- and edge-transitive; ideal 3-space packing of identical spheres; reciprocal lattice is BCC.
Experimental Design, Implementation, and Validation
(todo) State reasoning for finding the smallest-possible integer representation, if any; show unstable configuration; walk through construction of A15 and surrounding it with the Weaire–Phelan honeycomb, identifying its minimum prescale factor along the way; relate integer scaling to fraction-like floating-point definition from introduction; add the next layer of lattice and additional prescale due to separation distance; binary splits of this final prescale are “binary" scales, multiples of these splits are “stable" scales, and everything else is “unstable"; bits shuffle cleanly between range and density, facilitating the definition of subspaces; show Tetrastix at Weaire–Phelan’s prescale and frame volume difference as an error domain.
A15.py’s Experimental Design and Exploration
(todo) Explain A15.py generation process, reasoning, capabilities, and assertions; describe main image and such things as (cell width), , , , and .
Validation Techniques and Statistical Analysis
(todo) Explain A15.py histogram bar graph and its epsilons; show unstable configurations generating a smattering of epsilons and unused gaps; contrast this with gapless, sequential configurations that always generate a limited number of epsilons (stable) or an exact number (binary).
Results Interpretation, Insights, and Limitations
A15 has a long and storied history, from holding the high-temperature superconductor record for decades, to its close association with other interesting structures — such as the Weaire–Phelan honeycomb and the Tetrastix prism— each with their own unique qualities. The Weaire–Phelan honeycomb, in its relaxed, non-polyhedral “bubble" form (combinatorially equivalent to the polyhedral honeycomb), consistently yields highly-isotropic measurements from different physical quantities, including thermal expansion rate, compressional load transfer, photonic wave propagation, and quantum noise distribution. A15’s position is further reinforced through its crystallographic space group properties, such as an exceptionally high coordination number (mean of 13.5 connections per site), second-highest symmetry order (24), and maximal intersection with the non-crystallographic group. Centered on the Weaire–Phelan honeycomb— the best-known equal-volume partitioner of 3D space and lowest-energy solution to the Kelvin problem — and simultaneously compatible with the Tetrastix prism— an attractive alternative to Weaire–Phelan-based discretization when trading spatial inaccuracy for performance is acceptable or desirable — makes A15 uniquely qualified for partitioning interactive 3D space.
Interpretation of Findings and In-Depth Insights
This research presents A15 as the ideal, coordinated partitioner of shared, interactive virtual space. It highlights A15’s innate mapping to hardware floating-point representations, and its compatibility with global measurement systems. It details two, high-dimensional addressing schemes, and explains their differences in terms of lattice centering, chiral balancing, and interlocking extrema. A15’s numeric floating-point stability is confirmed, and three distinct classifications — binary, stable, and unstable — are identified. It asserts the binary floating-point stability of the Weaire–Phelan honeycomb, the Tetrastix prism, and A15 itself, using both a series of mathematical statements and generated empirical evidence. It constructs well-defined, heterogeneous environments, and characterizes how additional bits either double the range or double the density. Original code is shared in full, alongside detailed examples and documentation. This outcome, combined with A15’s body of existing materials research, makes A15 an excellent candidate for reshaping the metaverse.
Noteworthy Limitations and Topics of Concern
Regardless of addressing scheme, most on-lattice symmetry operations require follow-up translations to maintain A15’s desirable invariants. A15’s primitive unit cell contains eight valid sites — known as its basis, or crystal motif — but only one is also a valid lattice point.
A15 is a linear space partitioner. Creating massive, open-world virtual environments is less straightforward because A15 spaces are small, irregularly sized, and end abruptly. Federating virtual real estate in a fifty-story skyscraper might require independent A15 spaces per floor, or per delegable unit. This matches expectations after reclaiming unused dynamic floating-point range as memory savings, but fast-paced transitions at spatial joins are potential sources of bugs, complexity, and overhead.
This research generates A15 crystal-lattice cuboids with rectangular faces, and with edge lengths in proportion to each dimension’s allocation of the total bit space. Cuboids best-encode spaces like playing fields and office buildings — spaces with high average utilization, and clear, axes-aligned boundaries — and are less efficient for spaces with arbitrary terrain, irregular boundaries, or internal holes. Such features generate effectively unreachable pockets of addressable space. However, compared to the unused dynamic range of floats, this underutilization is much simpler to quantify.
Cited Weaire–Phelan research uses a relaxed form of the Weaire–Phelan honeycomb to satisfy Plateau’s laws and the constraints of the Kelvin problem. This structure is combinatorially equivalent to the polyhedral form, albeit with softer angles and perfectly equal-volume pyritohedra and tetradecahedra. Results from these studies may not transfer cleanly. However, discrepancies are limited to Weaire–Phelan-based discretization claims and not A15 itself.
This research facilitates the long-term storage and analysis of human-generated spatial tracking data — personally identifiable information (PII) with both legal and ethical requirements — and demands that implementers honor and regard it with the utmost care and respect.
Immediate Potential and Future Prospects
Universal Compatibility and Widespread Applicability
(todo) L/R balancing for both Unreal and Unity; reliably mutate, consolidate, or replay from the edge; clean mapping into global measurement systems; spatial range limits are implicit anti-cheating mechanisms; range limiting combined with other symmetry-reliant techniques expected to save more memory than baseline of 50%.
Future Investigations and Potential for Immersive Experience
(todo) Expecting to train AI bots; expecting to capture high speed games; resultant libraries not limited to metric spaces, could also apply to eg. function spaces; investigate rotating A15 favorably with respect to expected traversal patterns, eg. Miller index , and boost effective isotropy; consider ways to efficiently carve terrain, holes, and non-planar or axes-misaligned boundaries; seek esoteric 3-space objects outside crystallography and convex geometry, eg. stars, gyroids, quasicrystals, plesiohedra, Delone sets, and centroid network of the Laves graph; continue search for higher-dimensional polytopes to fold and project into 3D space.
Supplementary Materials and Extended Analyses
Comprehensive Code Guidelines and Replication Protocols
(todo) Share commands to rebuild figures in this research; illuminate A15.py’s dark, undocumented corners; note the binary scale’s clean steppings compared to stable scaling; in some addressing schemes, the L/R orientation of major sites is independent from that of minor sites, with four or more valid, internal orientations possible; when more than one internal orientation is available, this research arbitrarily chooses one; all parties must know, negotiate, or discover an orientation before transmitting coordinates; some orientations might be more favorable than others, both at the boundary and in the bulk.
Additional Data, Visualizations, and Mathematical Exploration
(todo) https://infima.space; A15.py itself; proofs of different assertions made, eg. 5v5 100 kbps per user baseline; tables of vertices; list figures of interesting heterogenous environments; note how surrounding minor sites with a 7/5 pyritohedron generates correct Weaire–Phelan spacing and possible dual space; support and recommend as the preferred default scale; note coincidence of A15 integer scale, Tetrastix unit scale, and favorable overall scale; demonstrate generating other crystal lattices; unit of least precision; meets meet joins join meets meet joins join...
(todo) Acknowledgements.